Supporting Sagebox
via Paypal
Sagebox and Pybox continue through donations. All
donations go to working on more Sagebox and Pybox releases.
Sagebox and Alpha versions are now released, and there is more
coming with your help.
Below is are a few things that are coming with Sagebox and
Pybox:
- Widgets and More
Widgets. Widgets are a powerful aspect to
Sagebox, such as the Color Selector, Date Picker,
and the Dial & LCD emulation example.
- Other widgets are easily added, such as more
Arduino emulations (i.e. 3-D Compass, more
detailed LCDs, other hardware), more color
selectors, dual sliders, pop up menus, and
so-forth.
- Most widgets are completely standalone (i.e.
color picker, spline curves, etc.) and can be
called with a simple function call only (i.e.
Sagebox does not need to be instantiated or
otherwise invoked)
- Linux Version.
The current version started on Windows for alpha release, and the next step is Linux.
- UI Designer.
The UI designer is like using forms (for larger, less ad-hoc-style programs) but much easier, more free-form based, and with more widgets and ability to use personalized controls.
- The UI designer has already been designed,
and will be finished as community input helps
shape it.
- Real-Time Graphics.
Already present in Sagebox, more real-time graphics are in-progress.
- Widgets, and More
Widgets. This really is the heart of
Sagebox, and there are plans to make a lot of
Widgets, based on user-demand.
- 3D Graphics.
Functions for 3-D graphics primitives in 2D space as well as 3-D spatial graphics are nearly complete and will be available shortly.
- These functions work with and without GPU-based graphics. 3-D GPU-only based functions are also coming.
- GPU Functions.
As Already midway in-progress, these functions
provide a very powerful set of easy-to-use tools
with the GPU for much more real-time graphics.
- Much More with Your
Input. I wrote Sagebox for what I do, and
now that it is released, I want to write it for what
you do and want to see.
- Just some ideas are controls such as many
different types of sliders, control motifs,
Arduino Hardware emulation, etc., whatever the
community wants.
- It's all fun to write, and since most of
Sagebox/Sagebox is written in itself, much of it
is just about getting the right ideas.
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